


Titles of this nature work best when dealing with a character who has to surpass all expectations, and one of the more entertaining scenes comes in the early stages when the title character repairs an elderly alien’s ship, only for it to go horribly wrong. This much is evident in the opening scene, as we see a view of the solar system, and then in the bottom right hand corner there’s a timer, counting down until the ‘bad guy’s speech’ – and when it reaches zero, a very archetypal, booming villainous voice plays out.īut the film suffers from Ratchet’s immediate rise to prominence. There’s undoubtedly a playful, adventurous tone to this congenial piece, that attempts to subvert the tropes of the genre, and ridicule them accordingly. But alongside his trusty friend, and robot, Clank (David Kaye), Ratchet sets off to put an end to this nefarious plan, and preserve the safety of the Solana Galaxy. It seems they’re going to need all the help they can get too, for the tyrannical Chairman Drek (Paul Giamatti) seems intent on destroying every planet he can. So when trials commence to join The Galactic Rangers, he has the chance to prove his worth. Set in a fictional universe that thrives in the notion of interplanetary travel, we meet Ratchet (voiced by James Arnold Taylor), an idealistic mechanic who dreams of one day being considered a protector of the galaxy – if only somebody gave him a chance. While we have an investment in the characters when playing these games, the joy is born out of the freedom of controlling them, an element you’re without when indulging in a movie. The latest silver screen endeavour is Ratchet and Clank, which regrettably, does not buck the trend but merely enforce it. You can’t fault the studios for giving it a good go, but with the likes of Max Payne, Resident Evil, Silent Hill and more recently, Hitman: Agent 47, it tends to be a rather challenging stomping ground.
#RATCHET AND CLANK TV TROPES MOVIE#
It’s seldom seen for a movie based on a video game to be any good.
